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The Glacial Spirit

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So I've recently gotten into league of legends and dota 2, because people. Then we started making our own spells as if we had characters based off of us. Sooooo, I went the extra mile and did some splash art. Used the usual size for league splash art as the sizing for this, then had fun from there with challenging myself by doing lineless (which I haven't in a good while) and trying to go mor erealistic with the drawing itself, to kinda get close to the AMAZING work those artists do on their splash art.
Dota spells haven't exactly been figured out yet, but for League it is as follows:

Flugel, The Glacial Spirit

Passive:
Blizzard Fur: Whenever Flugel uses one of her spells on an enemy, any enemy unit in an area around her are affected by a 25% slow for 3 seconds. Stacks with abilities, does not stack with itself. Also chooses the slow that is the largest of all in use and puts that one into effect. Other slows from abilities would not come into effect unless earlier one wears off.

Q: Icicle Slash: Flugel strikes at the target with frozen claws, dealing an amount of damage while also slowing the enemy's movement for a time from the cold.
Damage: 40/100/160/200/300 (plus percentage of magic damage)
Slow: 5%/8%/10%/15%/20%
Time: 2/3/4/5/6 seconds
Mana: 75/100/100/100/100
Cooldown: 10/15/15/15/15 seconds
Ult Bonus: Damage done by attack increased by 25%.

W: Power Capsule: Flugel takes an ice spell which was used in the last 3 seconds, removing all effects except for damage on the target ally or enemy. She is then able to either reuse the spell on a different target or use the stored energy to add on damage to one of her other attacks.
Time to use spell/attack bonus: 5/10/15/20/30 seconds
Attack Bonus: 10%/15%/30%/35%/40%
Mana: 25/30/40/50/85
Cooldown: 115/19.5/19.5/19.5/19.5 seconds
Ult Bonus: If she decides to use the same spell, amplifies it's power by 25%. If Flugel uses it as an attack bonus, that is increased by 10%.

E: Glacial Rush: Passive - Flugel's basic attacks now do a percentage of her ability power.
Active: Flugel leaps at a target area, doing damage to nearby enemies when she lands and spreading out tendrils of ice which cause her opponents to slip on if they try and run while the ice is still there, doing more damage.
Time ice lasts: 2/3/4.5/7/10 seconds
Landing Damage: 50/100/175/200/270 (Plus ability power percentage)
Slipping Damage: 25/40/60/80/100
Mana: 45/60/75/100/100
Cooldown: 20/20/20/20/20 seconds
Ult bonus: Increases the range of the jump, and the area in which ice tendrils spread around to while making them last for 10 seconds longer.

R Summon the Storm: Flugel summons the ancient spirit which lives inside her, causing a blast of frigid air to release in a circle around her, hitting enemies for an amount of damage each second for 5 seconds, and slowing them for the same amount of time. Her other abilities also gain added effects for the time in which her ult is active.
Damage: 65/90/110 (plus amount of ability power)
Slow: 10%/20%/30%
Mana: 125/250/300
Cooldown: 100 seconds
Time Active: 25/25/25 seconds

Just made to be a bursty as crud person.

VIDEO DRAW: [link]

Time spent: About 9ish hours
Programs: Paint Tool SAI

Flugel (c) Me
Artwork (c) Me
League of Legends (c) Riot
Dota 2 (c) Valve
Image size
1215x717px 754.02 KB
© 2012 - 2024 Darkwing2743
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KalokiTricksterwolf's avatar
i just look this picture so much XD